Fransic's Toon Journal

American cartoons, indie animation and stylish games — a personal journal (Seattle)

Why the Hazbin Hotel pilot still slaps: design notes

2026-11-02

Rewatching the Hazbin Hotel pilot with a designer's eye: the silhouettes do the heavy lifting. Every major character reads at thumbnail size — antlers, bow ties, radio dials — before a single line is spoken.

Helluva Boss and the indie animation pipeline I admire

2026-10-31

Helluva Boss ships full episodes on an indie budget by being smart about where the frames go: held poses and snappy dialogue scenes carry the runtime, and the animation budget detonates exactly where the gags and fights need it.

Zenless Zone Zero: American comics energy, anime finish

2026-10-29

ZZZ is the clearest example of the look I keep chasing: graffiti type, comic-panel transitions and hip-hop cuts wrapped around anime character appeal. It reads 'American comic shop' and 'Tokyo game center' at the same time.

Saturday-morning classics rewatch: Batman TAS holds up

2026-10-26

Batman: The Animated Series on dark deco backgrounds still looks expensive three decades later. Painting backgrounds on black paper was a constraint that became a signature.

Collecting notes: art books over cels (for now)

2026-10-24

I keep almost buying production cels and then remembering I have nowhere archival to keep them. Art books and model-sheet collections are the practical shelf: same reference value, no conservation guilt.

Game-dev corner: what cartoons taught my MegaJam prep

2026-10-22

Prepping for a game jam with a cartoon brain: exaggeration is not decoration, it is communication. If a jump does not read in silhouette at small size, it does not read.